Skyrim first released back in 2011 on the PS3, Xbox 360, and PC. Could a game that massive and interactive really translate over to VR well? Could the PSVR’s Move controllers provide a good enough experience to be worth recommending?Īfter spending a lot of time with Skyrim VR we finally have the answers to these and many other questions. Despite the fact that it’s just a VR port of a six-year old game the tantalizing proposition of traveling to the vast, enormous land of Skyrim with the immersive power of virtual reality was just too good to be true. With consumers drowning in a sea of half-finished tech demos and hour-long “experiences” that offer little depth, the arrival of a massive, sprawling adventure is long overdue. Here is our Skyrim PC VR review.Įver since The Elder Scrolls V: Skyrim VR was announced earlier this year back at E3 2017, hungry VR gamers around the world have been impatiently awaiting its arrival. The two games are different enough to warrant separate reviews. Editor’s Note: This is the review for the PSVR VR version of the game so if you’re looking for a review that focuses on the PC VR version (for Rift, Vive, and Windows VR headsets) then you can find that here.